Senior Game Developer with 5+ years of experience architecting scalable gameplay systems, multiplayer games, and AR solutions. I bridge the gap between complex engineering and production efficiency through custom tooling and process automation.
I'm always challenging myself to explore new things and push the boundaries of my knowledge and the technologies I use. and I want to share my work with the world and be an inspiration to others
My approach is simple: I either know how to do the mission, or I'll learn it on the way.